Scientific Visualization using OpenGL

Required Availability
Spring 2017
Course Credit?
No
Paid Position?
No
Preferred Majors
Physics
Faculty
Pieter Visscher
Description

Commercial platforms for visualization (static or animated) of physical phenomena allow little flexibility in display. The student will learn the basics of computer animation at a low level (OpenGL), as one would use for computer games, but apply it to animated visualization of time-dependent phenomena. The particular application is to switching phenomena in magnetic systems, but the methods apply to a wide range of time-dependent phenomena.

Special Skills

Some experience in basic programming (C++) would be useful.


Contact Phone #
205 310 6532
Contact Email
visscher@ua.edu
Research Website
MagVis.org/FORC+

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