Scientific Visualization using OpenGL
Required Availability
Spring 2017Course Credit?
NoPaid Position?
NoPreferred Majors
PhysicsFaculty
Pieter VisscherKeywords
Animation, OpenGLDescription
Commercial platforms for visualization (static or animated) of physical phenomena allow little flexibility in display. The student will learn the basics of computer animation at a low level (OpenGL), as one would use for computer games, but apply it to animated visualization of time-dependent phenomena. The particular application is to switching phenomena in magnetic systems, but the methods apply to a wide range of time-dependent phenomena.
Special Skills
Some experience in basic programming (C++) would be useful.